Multimedia Research
January 9, 2007
This is going to be a rather long post I’m afraid, so be warned – or just don’t read it. Rather than just showing you what I’ve researched, I’m covering process too. I think the development of the idea is as important as the idea itself, so to have a thorough understanding of what you want to achieve and why you want to achieve it. Far from just wanting to learn things, I’m very much an advocate of critical thought, as I think knowledge in itself is almost worthless without application, and to thrash out yet again an age-old saying that I use/plagiarise quite a lot: “Knowledge is knowing tomato is a fruit, Wisdom is knowing not to put it in fruit salad.”
So, pretentiousness aside, I have to admit I didn’t really have a clue to begin with what this assignment was about, so I trawled the recommended links, and read through a bunch of articles until I came to these on the ‘We make money not art’ site.
Wearables for a Distant Society
These three particularly grabbed my attention, I think because they make the mundane, the static and unchanging into changeable, dynamic items. Clothes that change their mood in response to your own, fashion for a future society, and interactive clothing that, although seemingly little more than an amusement in this example, show how convergence of different forms, in this case electronics and textiles, changes the experience of wearing clothing. That may sound ridiculous, but scientific development along with innovation and application, proper marketing and development, leads to an eventual but inevitable change in the lifestyles of humans. I began to wonder how we will ‘think’ about clothes if clothes become more than simple fashion or necessary requirement, but are amalgamated with technology. Not only that, but it lead me to wonder about what areas are already amalgamated, and where has that intrigue and desire for change and progress and innovation not been successfully applied.
That got me to thinking about what areas of interactive design I would most like to see developed. I’m very much a person into the development of space for interactive use, as I don’t think space in itself has any utility if not put to use. This got me thinking back to the Marketing assignment I did at the beginning of the second year, where rather than using posters to market an idea, I stuck post-it notes with messages around Thanet as an idea for making our immediate environment more interactive.
I very much dislike journeys from A to B, because of the lack of productivity, the lack of things to do and achieve, knowing that you go from A to B to achieve something at B that you couldn’t at A. All the time in between is wasted, unless you really enjoy morning strolls and listening to the birds, but those are events beyond your control and subject to varying tastes. So when I walk around my home town of Sandwich, my journeys are short but they’re a bore to me. There’s nothing to do in between where I’ve come from and where I’m going to.
I’m a fairly big science fiction fan, and I think one of the problems that science fiction writers tend to have is that while they develop future technologies, man’s life rarely changes itself. The goals are usually the same, except in some unique examples. Some science fiction writers understand that the course of life changes with scientific development of an environment, for example, in Dan Simmons’ “Hyperion”, rooms in houses exist on different worlds, implants aid memory and mobile devices give constant access to information and political decision making for people on the move. Living, movement, information gathering and processing all change, so the human way of life itself is developed as it is augmented with technology, which we have covered quite extensively in Alan’s lessons regarding technophobia and technophilia.
While all that sounds like a wonderful future to me, apart from exhibits I think actual development of areas in terms of interactivity has been fairly slow. When I move around a town, I want to constantly be able to make and do things, so that being between A and B is not a useless exercise. I believe this is down to a kind of mental inertia on the part of the majority of people – which is nobody’s fault as such, it’s just like having to break before turning a corner. So for this project, I’ve had a few thoughts on what I want to achieve.
Around my town, like many others, we have notice boards which are locked and only a few people can access and contribute to, whenever they get round to doing it. We have boards where people write on cards advertising things for sale, employees or employer required, and other various wants. We put legal notices in local papers and on the library well. You limit your audience in doing this, you limit the effectiveness of your statement, you limit the service provided to the public and you limit your potential returns.
My idea then is to take these elements, public notice boards, advertising boards, message boards, street maps, billboards, and combine them to be accessed in your environment.
I had two thoughts of how to achieve this – firstly through specified “big-screen” areas, which replace the old town board areas, that you access through a terminal in front of the big screen. The terminal has two card entry points. The first is for the upcoming ID cards. I believe ID cards can be useful in society, and in this case, the chip on the ID card is read and your personal details are accessed from the database. Secondly through a built in projector as part of a handset which you can carry around with you and project to any wall. The trouble with the two ideas being that in the first, you still have to be in the right place to use the terminal and in the second, projecting from a handset could leave the projection so shaky that unless you’re absolutely still, you may not be able to see what you’re doing, and anyway, it becomes very much like a phone or a personal organiser, only possibly more tedious. Still, I’m open to the idea of altering either idea.
In terms of the prototype we’re to create in Director, to represent this, I would be doing something along the lines of converting the cursor into a hand, which picks up the image of a card, and places it into a virtual slot. I could make an administrator’s program seperately, though I’m not sure this is a terribly good idea in that it would be fairly time consuming. However I do it, the details of the card are read if I use the terminal, and a password or PIN is required to access the use the terminal’s facilities. The big screen, or projection, would be represented as a second movie, responding (if possible) to the use of the terminal or handset, in this case the first movie.
I think that perhaps adding an administration element to this project would be for the best, in terms of adding public service messages and advertising local events. I find that around my town, I have to be at a place to find out that an event is actually happening there, which doesn’t attract new custom, it only keeps old custom. Our town’s biggest event was advertised with just flyers door-to-door, which many people never even received.
Later on, referring to my proposal, I stated this:
“Much of my current research has been on future technologies so far – looking into such things as Panasonic’s interactive table, drawing on the idea of interactivity within our surroundings as in David Kousemaker’s “Touch Me” installation, which allows individuals to “create and contribute a personal image to an otherwise impersonal public space” through physical interaction with a glass surface, and influenced by ideas like Graffiti Research Lab’s “Interactive Architecture”, involving projecting graffiti onto a tower block.
My prototype aims to reflect a technological device that would amalgamate these three differing pieces with the communications we already see in our environments that would be a device more productive and useful than any current technology that possesses the ability to do some of these things as a mobile device – laptop computers and mobile phones for example – and to do this would require the technology offering either a more efficient service, more diverse use, or more specifically relevent use depending on its technological rival.”
Here are the three examples I stated in that section of the proposal. I had been spending a fair amount of time raping Garrett’s favourites list on YouTube, and these were the three that struck me the most, because simply put, these are the technologies and ideas I want to combine for my assignment – projection, portability, the outside environment between points A and B, practicality, all wrapped in a package that is not only informative and useful, but creative.
Panasonic Interactive Table
David Kousemaker – Touch me
Graffiti Research Lab – Interactive Architecture
I know this seems a lot to be taking on, but I’m fairly clear about where I’m going, and how to present and develop this over the coming weeks. We touched on the use of the database before Christmas, and I’m going to get into this further, look at more futuristic designs for aesthetic inspiration. Feel free to comment on what you think of my idea, and pleeeaaaase be as critical as possible, pick holes in everything. I’m not going to learn anything otherwise.
Right, that’s enough for now… comments?
Entry Filed under: Digital Media, Stephen Moorhouse. .
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1.
jamesmprince | January 9, 2007 at 6:29 pm
Whoa man, a bit deep there!!
Read through it and like your idea with using the static billboards/noticeboards for an interactive media, though not sure Sandwich would be quite ready for something like this just yet!
Agree they do nothing and don’t change very often, and if there could be some form of interactive system that can be accessed by people while out and about, that would be good.
Not so sure about the projection thing, perhaps I’m not understanding that be so clearly.
Bit concerned about the ID cards bit, why would I need to swipe this card that may never exist? What if I’m from France and don’t have one but want to find out about the local areas attractions and events? What personal details would I be seeing if I swiped my card, that also opens up a whole host of security issues also… Or am I a little wrong and the swiping bit is just for adding things like ‘for sale’ adverts and the like?
Perhaps not as clever, but you could have the system without the swipe function so nothing can be administrated through the billboards, but could be done via the internet at home, or even better, wireless hotspot near the billboard, but that would involve a laptop or wifi enabled mobile phone.
Overall like your idea but think you maybe going in a little deep for the time limit we have (administration system). All IMO.
James
2.
Garrett | January 9, 2007 at 7:21 pm
>I very much dislike journeys from A to B, because of the lack of
>productivity, the lack of things to do and achieve, knowing that you
>go from A to B to achieve something at B that you couldn’t at A.
I see where your going with this but this can be problematic, essentially your saying you want the end point, the final project, the destination and don’t like the getting there part. bear in mind
that art and media (and I don’t just mean interactive) since the 50’s/60’s (happenings and Pollock) is all about PROCESS. performance (art and music) is about the process of performing, all interactive media is about real time interaction, the process of interacting so without process your interactive work will lose out. that includes all processes involved even learning the software because yes it is difficult (for everyone – no exceptions) but that process of learning it allows you to understand / manipulate / subvert etc. don’t underestimate the importance of process (remember a certain year 1 project?)
anyway, the idea sounds interesting. your definetly asking all the right questions but not convinced that any solution that uses a specific location and projection avoids the issue of having to be “in the right place” whether its to use the terminal or see the screen.
“a device more productive and useful than any current technology that possesses the ability to do some of these things as a mobile device – laptop computers and mobile phones for example” – this may be a goal too large after all how long have these being developing? why not try to build on their advantages by combing technologies. don’t worry about the admin, you should focus on the front end – explain the backend if it helps illustrate how the user side works.
3.
Stephen Moorhouse | January 9, 2007 at 9:14 pm
Yes, it’s a goal too large to actually achieve, but I’m going to try and show, in the project, that the potential to achieve such a thing with combined technologies is there. You said this project is a potential portfolio piece, and although my skills aren’t yet anywhere near the levels required to achieve too high a goal, if I can even just cover some of the ground and retain the theory and understanding of the rest, then I have areas and ideas to progress with at a future date.
As for the ID card, I’m simply theorising a possible future. The same kind of questions you asked could be said for the links I posted at we-make-money-not-art. You probably couldn’t realistically see those clothes going commercially, as they’re possibly impractical, and why would you want a dress showing your emotions – it would be like your whole body blushing at once. ID Cards have the potential to be an incredibly secure store of your personal data, or an incredibly risky one – if you’re a HHGTTG fan like myself, there’s a section in it about Ford Prefect stealing such a card.
I’ve not really set in stone what I’m aiming to achieve with this yet, and I can see a lot of questions being raised about what I’m doing. I just really didn’t want to do a kiosk though. I bet everyone does bloody kiosks! I know I will need to set myself a realistic target though, and plan this project a whole lot better than I’ve done with my last couple.
And going back to your original point Garrett, I didn’t really explain that very well. What I meant was actual physical journeys bore me. Like you say, art and media since the 50’s has indeed been about process, but while art and media have covered process in physical journeys from the outside, little has changed in the actual physical journey itself in that last half century, except for mobile phones, personal music players, and laptops as the three notable exceptions. I’m trying to come up an idea for a technology to rival, amalgamate, perhaps surpass (if only mostly in theory for the prototype) these devices in a way that mass use of these devices would change the very journeys you take from A to B themselves.
Say for example, your ID card when inserted within the device activates the device’s Global Positioning technology, and does the same for everyone else who owns such a device. The device could inform you of the people within a specified distance of you, like Bluetooth technology, but also of their interests if they’ve allowed access to that, contributions or queries they’ve made to messageboards. It could change the course of your journey, or simply provide you with enough information as to know who you’re talking to when you pass someone in the morning and say hello. I’m not suggesting I can do these things, I’m just developing ideas right now and trying to properly justify the project I’m setting out to do.
4.
Garrett | January 10, 2007 at 12:03 am
>I just really didn’t want to do a kiosk though. I bet everyone does
>bloody kiosks!
unfortunately I bet your bloody right, try to get a compromise between the ideal project you want to do (commendable) and completing the prototype to the extent that it can be completed in director.
>but while art and media have covered process in physical
>journeys from the outside, little has changed in the actual
>physical journey itself in that last half century
true little has changed in the journey itself, its more what enables the journey, the media as you mentioned and more crucially who does the journey, not just the artist with the spectator coming along for the ride but the spectator (user) doing it as well. its just issues to keep in mind but as i said i can see where your going with this and your thinking is as “deep” as I would like to see in some of the other proposals.
5.
artistmr | January 10, 2007 at 5:30 pm
Just ot say steve i like your ideas and research! Always enjoy reading them. Puts mine to shame.
I like the sound of ID cards finding out where people are in the area. Sound petty amazing. built in projector part of a handset which you can carry anywhere with. Nice! It would be quite cool having this in Sandwich. It needs something like this you are purposing.
Going back to kiosk thing. I should chosen something different. Like a interactive art installation. People interacting with the environment and changed situations.
Steve this could be a great project. Don’t about know frame. But it’s amazing what you can do in a certain time!
6.
Garrett | January 12, 2007 at 11:59 am
Dodgeball (http://www.dodgeball.com/) was the mobile service I spoke about in class yesterday at the tutorials. You may want to look at things like Semapedia (http://www.semapedia.org/) as well and the technologies that enable it to all work (Data Matrix Codes). Interesting ways of connecting print and digital media together.